We last saw the team dealing with a slight cultist problem.  Despite
 the fact they had a plague bearer with them, we were victorious.
 Gildiril and Frida missed the next encounter with the vampires, due to 
having a quick nap, but the rest of the team encountered the vampires 
again and put in a good word for Frida.
 We needed to get to 
Wolfenburg, and with no river or carriage available we had to walk.  The
 journey was proving fairly uneventful until a snotling carrying a 
rattly stick and a kettle jumped out at us.
 The initial snotling 
proved easily flattenable, but his one hundred friends took a little 
more effort.  Gildiril let loose with his magic, giving himself a 
nosebleed and causing unsettling cold drafts with the magical fallout as
 he set fire to multiple snotlings.  Burlok squashed many of them with 
his pick while Armando skewered them on his sword.  Frida largely missed
 with her flail, despite the target rich environment, but did annihilate
 them when she actually made contact.
 Then one of the snotlings 
actually survived a hit from Mormacar, and while the others bowed down 
to worship him, he climbed up Mormacar and prepared to do obscene things
 to his face.  Mormacar responded by biting the snotling's penis off.
 (At this point there was a brief OC discussion about whether Mormacar 
could use his Mighty Blow ability on this particular attack, with the 
final conclusion being that Mighty Blowjob was sufficiently funny to be 
allowed.  I swear we are all adults.)
 At last the final snotling 
was splattered into mush, and we continued on our way, stopping off 
briefly for a wash in a river.  Unfortunately, these lands were heavily 
tainted by the chaos war and the river water gave several of us green 
pox.  Not that any of us know that yet.
 We made it to Wolfenburg 
and headed straight for the pub as usual.  We were in search of 
somewhere described as a 'plague temple' and the Hahn house a few miles 
out of town seemed like the best place to look for it.  Once again the 
vampires were present, and Lady Sophia Margrave joined us in the pub.  
She mentioned something about pet humans, and one of us asked her if 
she'd ever have a pet halfling.  She had not.  Frida asked her if she'd 
like one.
  
 Having decided that we would be visiting the Hahn house
 at night, the better to catch evil cultists doing their evil cult 
stuff, Frida invited Sophia to join us.  Rather embarrassed, she 
explained that she would have to ask her mum.
 We set out after 
some food, assuming that Sophia would have no trouble catching us up.  
An hour or so of walking (perhaps a little more at dwarf speed) brought 
us to the Hahn house.  It was not a pretty sight.  Overgrown, with 
clouds of flies buzzing around, but clearly recently in use given the 
wheel ruts leading towards the wrecked gates.  The whole building seemed
 to be coated in some kind of oil, unpleasant gases emerged from the 
ground, and a feeling of general malaise seemed to hang over the whole 
estate.
 Sophia, who'd caught up with us by this point, thought it was great.
 We ignored the suspicious maze and dread gazebo and headed straight for
 the manor itself.  We entered through the double doors, ornamented with
 the symbol of Handrich, god of commerce, and found ourselves in a 
building covered in mould and hornets.  Some muddy tracks lead us into 
the main hall.
 From there we explored the house.  In the dining 
room was a ghost, rather unhelpfully telling us to 'kill the killer' 
without offering any guidance on who that might actually be.  
Fortunately the ghost in the wine cellar proved a little more 
forthcoming, and told us about his sons, one of whom had been a great 
disappointment.  He also had a giant beetle on his back, which we 
disposed of in our usual style.
 Upstairs we found a room with a 
small girl crying, a disturbed looking adventurer, a mutilated dead 
woman, and a horrifying mass of inchoate flesh that appeared to be made 
of two people fused together into a tentacled monstrosity covered in 
flies.
 We attacked the flesh monster, which promptly responded by
 paralysing Frida (and incidentally giving her a case of nurglish rot). 
 Mormacar picked her up and took her out of the fight, delivering her 
into the waiting arms of Sophia, while the others flattened the monster.
 We'd had enough of the manor.  There was no sign of any plague temple 
here, just a lot of goo and spoiled wine.  We decide to investigate 
outside instead.
 Will the team discover the plague temple in the 
hedge maze or the gazebo?  How long will it take for everyone's diseases
 to manifest?  Has Frida succumbed to Sophia's vampiric embrace?  Find 
out next time on Diversity Hires!
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