We last saw our heroes exploring a particularly disgusting haunted mansion.
 After a cursory look at the rest of the house, which was mostly covered
 in shit and chaos bees, we left. Mormacar set the building on fire, and
 we headed for the hedge maze.
 The first few layers of the maze 
were incinerated by Gildiril's fireballs, but after we disturbed some 
surprisingly belligerent flowers, Burlok took over and navigated to the 
centre.  There we found a hideous domed fleshy mass, which opened at our
 approach like a giant sphincter, something none of us wanted to see.
 There was no other option for getting into the plague temple though, so
 we followed Mormacar's example and dived in. The initial horror was 
followed by a significantly less awful stone staircase.  We proceeded 
cautiously through a series of rooms, carefully avoiding touching 
anything (we had quite enough diseases between us already, not that any 
of us knew that yet) except for a crazed prisoner in a cell.  We put him
 out of his misery/insanity without getting too close and continued on 
our way.
 At last we reached the temple itself, where some kind of
 ceremony was happening involving Karl, Yan (who was somehow still not 
dead despite having definitely been killed before) and some other guy, 
presumably the high priest.  There were also a bunch of mutants.  We 
paused briefly to plan our attack and for Gildiril to magic up our 
weapons.
 The high priest proved rather unpleasant to attack, 
covering Mormacar in bees when he tried it, so we focused ranged attacks
 on Yan while the melee fighters took out the various mutants.  We’d 
made significant progress when two more vampires showed up.  They 
weren’t Sophia’s friends - in fact they were from two different vampire 
teams.  Making the fight into a sort of bizarre five-way with us, three 
different vampires, and the plague cultists.
 By the end, the high
 priest was dead, Yan had done his turning into a monster thing again 
and left through a hole in the wall, and we were left negotiating terms 
with the three vampires regarding Karl.  There was some kind of truce 
between the vampires preventing them attacking each other, but none of 
them were comfortable leaving Karl with any of the others.  Finally it 
was agreed by one of the new arrivals that Karl would stay with us, 
providing one of the party acted as the vampire’s agent, and that Sophia
 left.  Burlok, who was interested in vampirism but had been rejected by
 the sexy lesbian vampire clan for reasons, volunteered.
 All three vampires departed (much to Frida’s disappointment) and we were left with Karl.
 What next?
And that's where we left things, with most of the party infected with multiple diseases, and Frida...well, that's between me and the GM.  However you're supposed to play this campaign, I'm pretty sure this wasn't it.  But we had a bloody good laugh. 
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