I don't buy a lot of supplements, but I'm more likely to buy them for games I GM than games I mostly play. Pax Londinium, a supplement for Liminal, was an excellent buy.
As a GM, what I really want from a supplement is ideas, and this book has a ton of them. It introduces new factions to the game, like the Hidden, inspired by Neil Gaiman's Neverwhere, and Queen Rat and her horde of wererats (possibly also partly inspired by Neverwhere). It also expands considerably on existing factions, going into a lot more detail about the Mercury Collegium and providing a number of NPCs that can be introduced into your campaigns. And it sets up a number of potential conflicts between all these factions that could easily provide the basis for an adventure.
It includes both broad and narrow features. There's a whole section on what London is as a city, what makes it distinctive, what themes you can use to make your adventure rooted in London. And then there's things like an occult bookshop that's actually totally mundane. I've used that shop for adventures unrelated to London, putting their name on a carrier bag to tip off the players that an NPC knows nothing of the hidden world despite his pile of 'magic' books.
And there is something for the players in there: a new school of magic. But crucially it's one that fits in with the existing character options. An interesting choice that gives you some different abilties but which doesn't overshadow anything else.
In short, if you're a GM running Liminal, and are thinking of using London in your campaign, this book is a must-buy. And it's available in hardback or PDF.
Take a look inside with Bud's RPG Review:
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