After the stress of vintage D&D, I wanted something a bit simpler. So off to Scvmbirther for a MÖRK BORG character....
Name: Merkari
Class: Occult Herbmaster
HP:2/2
Omens:1 (d2)
You are Merkari
Raised in calm isolation in the Sarkash dark.Born of the mushroom, raised in the glade, watched by the eye of the moon in a silverblack pool.
Shrewd and Nihilistic. Lost three toes, limps. Obsessively collects small sharp stones.
Occult Herbmaster
Portable Laboratory
You carry a portable laboratory and continually search for frequently expended ingredients. Daily you have the materials to create two randomly determined decoctions and can brew a total of d4 doses. If unused they lose vitality after 24 hours.
List of Decoctions
- Red Poison Toughness DR12 or -d10 HP.
- Ezumiel's Vapor Pass a DR14 test or severe hallucinations for d4 hours.
- Southern Frog Stew Vomit for d4 hours, pass a DR14 test or you can do nothing else.
- Elixir Vitalis Heals d6 HP and stops infection. Can be habit-forming.
- Spider-Owl Soup See in darkness, climb on walls for 30 minutes.
- Fernor’s Philtre Translucent oil, must be dabbed right into the eye. Heals infection and gives +2 on Presence tests for d4 hours.
- Hyphos’ Enervating Snuff Berserk! Two attacks per round but defend with DR14. Lasts one fight. Must be snorted, causes sneezing.
- Black Poison Toughness DR14 or -d6 HP and blinded for one hour.
Abilities
- Strength+1
- Agility-1
- Presence±0
- Toughness±0
Equipment
- Waterskin and 1 day's worth of food
- Staff d4 damage
- Leather armor -d2 damage, tier 1
- Sackcloth bag, and 12 small sharp stones
- Rope, 30 feet
- Shield (-1 HP damage or have the shield break to ignore one attack)
- 106 silver